Fast-paced multiplication games help 12-year-olds sharpen times tables recall, accuracy, and confidence through fun daily practice.
MathIt is a great times tables practice game for 12-year-olds who are ready to move beyond basic memorization and build real multiplication speed. With quick drills, custom practice, and competitive game modes, players can repeat key facts, improve accuracy under pressure, and strengthen the advanced arithmetic skills they use in school. It’s a fun way for 12-year-olds to turn times tables practice into a daily challenge they actually want to keep playing.
Loved by 100,000+ users who use MathIt to build stronger math skills for kids, students, families, and adults.
Everything you need to make math practice stick
Play in your native language. MathIt supports English, Spanish, French, German, Russian, Japanese, and 14 more.
Addition, subtraction, multiplication, division, square roots, and powers. Full arithmetic coverage.
All core features are free. Multiplayer battles, difficulty levels, leaderboards, and 20 languages included.
Answer as many as you can in 60 seconds. No sign-up — this is the same practice you get in the MathIt app.
| · | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| 2 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 |
| 3 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
| 4 | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 |
| 5 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 |
| 6 | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 |
| 7 | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 | 70 | 77 | 84 |
| 8 | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 | 88 | 96 |
| 9 | 9 | 18 | 27 | 36 | 45 | 54 | 63 | 72 | 81 | 90 | 99 | 108 |
| 10 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 |
| 11 | 11 | 22 | 33 | 44 | 55 | 66 | 77 | 88 | 99 | 110 | 121 | 132 |
| 12 | 12 | 24 | 36 | 48 | 60 | 72 | 84 | 96 | 108 | 120 | 132 | 144 |
Sixth grade multiplies fractions, negatives and variables, and each adds a rule rather than a difficulty: numerator times numerator, two negatives make a positive, and a coefficient is just a multiplication waiting to happen. Squares past 12 are the gap worth closing here — 13² to 20² appear constantly in area and algebra work and nobody drills them.
Sixth grade is the bridge into algebra. Ratios and proportions, negative numbers, one-step equations and expressions with unknowns all arrive, and every one of them assumes fluent arithmetic underneath. A student solving 3x = 21 has to see 21 ÷ 3 instantly, or the algebra gets buried under the calculation.
6th graders are expected to multiply fractions and negatives, and handle multiplication with variables; after that comes multiplication with fractions, negatives and variables.
Watch for dropping a negative sign when multiplying two negatives.
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